Master of Play

Shigeru Miyamoto has always tried to re-create his childhood wonderment. He’s the closest thing there is to an autobiographical game creator, and shuns focus groups: “As long as I can enjoy something, other people can enjoy it, too.”

Shigeru Miyamoto is a master of imagination.  As a child he had no television (gasp!) and hardly any toys of his own.  He was forced to make up his own mode of entertainment to and that’s where things get really great.  He would pass the time with his imaginative creations by putting on homemade puppet shows and creating cartoon flip-books.  Once old enough he wandered from the house and stumbled upon a creative gold mine: a dark shadowy cave with secret passageways connecting caverns upon caverns.

The cave is essential to his story as a video game designer and inventor.  Miyamoto himself attributes the experience as “a source of his aptitude and enthusiasm” for the art. Maybe the cave’s receiving too much credit in this situation, but without said cave we may never have known Super Mario Bros. and all the joys that go along with it that helped to make it the best-selling video game of all time – Princess Toadstool, Mushroom Kingdom, Bowser, and let’s not forget Yoshi and our favorite Italian plumber.

So next time you sit down and pick up that controller, think of Miyamoto, the father and guiding star of Nintendo and, arguably, all video games to follow.

 

Read the source article at The New Yorker